![]() ![]() Using motion blur with depth of field will make the scene 8 times slower to render. Multi-Pass depth of field can be slow to render in complex scenes. Using fewer texture maps and lower resolution files will help keep memory available for rendering. Image textures will fill up your graphics card memory fast if you are not careful. Many programs such as Photoshop and 3D games use GPU resources so it is a good idea to close unnecessary programs to get the most out of Element. ![]() A graphics card with 2GBs of VRAM will allow you to create more complex scenes compared to a card with only 512MBs. On the CPU a more complicated scene will just take longer to render, but on the GPU, if the scene or memory requirements are too high, the GPU will crash so it is important to manage your GPU’s resources by closing unnecessary GPU programs and watching texture memory usage. Update GPU Drivers Check for updated drivers before using Element, there are many stability and performance changes in these GPU drivers from Nvidia you don’t want to be without! ![]()
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